
Illusion (myself): Animating, porting and riggingīethesda: For any weapon meshes, sound and textures taken from fallout 4įallout 4 New Vegas team for the meshes, sound and textures of: 10mm Pistol, Service Rifle, Assault Carbine, Marksman Carbine, Anti-Material Rifle, Wattz Laser Gun, Caravan Shotgun, 9mm SMG, 12. Hunting Rifle (don't worry, I took the right handed fallout 4 mod for this one) Fallout 4's Assault Rifle (Machine gun) Pipe Bolt Action/Pistol + Scoped Variant To address this issue, modder Vazeron1 came up with a rebalance patch that tweaks all weapons for a more realistic experience. In total there are 33 SWEPs that have all been animated. While some players find the effective ranges of weapons in Fallout 4 too forgiving, others feel like some weapons are simply too underpowered to remain grounded in reality. This is a SWEP pack that contains lots of fallout 4 weapons, and mods taken from the fallout 4 nexus (only the lore friendly ones). Weapons that I did early on such as the laser rifle, combat shotgun and combat rifle need a re-do which I will do when I have the time.

IMO that being the ones I did later on such as the marksman carbine and service rifle, plasma weps and laser pistol.


This was my first ever step into animating, as you can probably tell some animations are better than others.
